

The rules and some hints for creating these are helpfully laid out in the wiki. You don't need them right away, but once you've edited your heightmap to your satisfaction, you'll need two more PNG files: a river map and a province map. The dimensions of the vanilla CK3 heightmap are 8192 x 4096 pixels. These need to be greyscale, and i've heard of people having issues with certain dimensions, so the safest thing is to stick to multiples of 1024 pixels for your image sizes. An image editing software such as GIMP or Photoshop (your images will need to be pixel-perfect, so something like Procreate won't be precise enough for this job) You'll import new assets later from within the editor.Ĭreating a new map for total conversion mods: Do this with a map that functions before you try to use anything you've created. button, and type -mapeditor in the following fieldģ. Under the General tab, click the SET LAUNCH OPTIONS. Navigate to the Steam Library, right-click on CK3 and open properties.Ģ.

This won't be comprehensive, but should hopefully get folks where they need to be to start learning it on their own.įirst things first, how do you open the map editor in the first place?ġ. Since I finally got it working (phew), I thought I'd put together a little guide to help newbies like myself get started with editing maps. I just spent several days digging through the forums, the Discord, and Reddit trying to figure out how the Map Editor in CK3 works.
